Board and setup
A hexagonal board has 61 spaces and fourteen marbles per side.
Abstract strategy / ABALONE
Move a line of marbles and push six opposing marbles off the board.
Abalone centres on marble formations and pushing power, testing your sense of position and tempo.
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ABOUT THE GAME
Abalone is a modern abstract strategy game designed by Michel Lalet and Laurent Lévi in the 1980s. Its hexagonal board and two-coloured marbles give it a look and feel quite different from traditional grid-based games.
Pieces can move as a group and use their formation’s strength to push the opponent’s marbles; space control and edge defence are the game’s most recognisable themes as a result.
Reference:www.kaloumba.com ↗
Rules
Youzai Board Game Club — The server implementation governs play here; tournament and other site rules may differ.
A hexagonal board has 61 spaces and fourteen marbles per side.
Move one to three adjacent marbles in a straight line by one space. An inline group may push a smaller enemy group.
The first player to push six enemy marbles off wins.
All destination spaces for a broadside move must be empty. You cannot move your own marbles off; 300 moves without a push-off draw.
Complete beginner guide
Read these steps in order to complete your first game. This guide combines public rules with this site’s server implementation; where versions differ, this site’s ruling applies.
The hexagonal board has 61 spaces, and each side has 14 marbles. Push a total of six enemy marbles off the board to win.
Each turn, choose one to three of your own marbles that sit adjacent to each other in a straight line, and move the whole line one space in any of six directions. A line can move along its own axis to push forward, or shift sideways; every destination space for a sideways move must be empty.
If three of your marbles face two enemy marbles in a line, and there is an empty space or the board’s edge behind those enemy marbles, you can push them one space along the line. You cannot push if the enemy group is the same size or larger, or if your own marbles block the way.
Marbles pushed off the board leave permanently; you cannot voluntarily move your own marbles off. This site declares a draw after 300 moves in a row with no marble pushed off.
General rules reference:www.kaloumba.com ↗